Uphill Rush’s Web to Mobile Success Featured in iOS Game Updates

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NOTE: This article first appeared in iOS Game Updates. We recently came across a unique game titled UpHill Rush that was launched on iOS platform and got in touch with the developers of this fun game. Here is our interview with Spil Games, where we get an in-depth glimpse at this game and some interesting…

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Innovation takes Operate Now: Hospital from strength to strength

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A major update with new features and innovations has driven our surgery simulation / hospital management game Operate Now: Hospital zoom past 20 million mobile installs. An update in June saw the addition of three new types of surgery to the game, a diamond level of senior staff member and two new disaster scenarios with…

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Spil Gamers gripped by World Cup fever

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As the World Cup reaches its final stages, people at Spil have been taking time out for in-depth analysis of the biggest games. What can we learn from World Cup matches about game mechanics, player engagement, and optimising user experience? With 28 nationalities at Spil Games we’ve been supporting pretty much every team and we’d…

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Behind the scenes: moving big data into the cloud

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Pruthviraj (Pruth) Shivanna works in Business Intelligence as a data engineer. He has been at Spil Games for a little over a year, working in the team migrating the company’s massive data warehouse from Vertica to Google BigQuery.   Why is data engineering so important to a games publisher like Spil Games? Sherlock Holmes cries…

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Web-to-mobile strategy in action with Thrill Rush

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As our mobile-first strategy matures, our latest game, Thrill Rush, exemplifies the process.   For some time now, we’ve been taking the best games from our web portals and reimagining them for mobile. The process is getting pretty slick. Our latest mobile game Thrill Rush was launched this month and already the signs are positive.…

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Behind the scenes: communicating the vision

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Kayleigh Mizon is a Lead Game Designer who worked on one of Spil’s most successful mobile games, Operate Now: Hospital. She originally comes from the south coast of the UK.   How would you describe your job? The player experience is the game designer’s responsibility. We have to be the creator and keeper of the vision…

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Behind the scenes at Live Operations

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Christoph Stuber is a Producer in the hectic world of Live Operations and currently works on Operate Now: Hospital. He has been with Spil Games for 3 years and originally comes from Germany   Congrats on ONH hitting 20m installs. What is it about the franchise that makes it so popular with players? Thanks a…

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Behind the scenes with Troll Face Quest’s producer

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Eduardo Mojica is a game producer here at Spil Games and is currently responsible for the hugely successful Troll Face Quest franchise. Eduardo comes from the Dominican Republic where he started out as a game designer and illustrator. He has worked at Spil Games for 5 years.   Congrats on Troll Face Quest making it…

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F8: Monetization becomes reality for Instant Games

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Games weren’t the priority for Mark Zuckberg in his keynote at the F8 Developer Conference in San Jose earlier this month (May 2018). Our own Patrik Wilkens was there (see his video below) and reports that gaming only took about 30 seconds of the 2-hour presentation. http://www.spilgames.com/wp-content/uploads/2018/05/WhatsApp-Video-2018-05-16-at-19.05.16.mp4 Despite that, the news that in-app purchases are…

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Mobile tops game industry revenue

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Mobile gaming is lucrative and has become the biggest sector of the gaming industry. A number of recent reports detail how well the industry is doing. Newzoo reports mobile gaming generated $50 billion in revenue in 2017, more than any other gaming sector. To put this in context, the film industry’s global box office was…

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